Dylan Field: Scaling Figma and the Future of Design

Dylan Field on June 17th, 2025 at AI Startup School in San Francisco.

Dylan Field co-founded Figma to bring the design process online and make it multiplayer. From a meme maker built on WebGL to a design platform powering millions, Figma’s journey hit a major milestone with its IPO last week.

In this conversation, Dylan shares the early challenges of building in the browser, the early risks and pivotal choices that shaped Figma’s growth, the principles that guided its product and community, and how he thinks about building tools that empower creativity at scale.

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Chapters:
01:38 – How Dylan and Evan Started Figma
02:58 – WebGL: From Games to Tools
04:10 – Buying Time to Build
05:48 – Staying Motivated Through Early Exploration
06:10 – Cold Emails, Early Feedback & First Users
08:24 – Launch Timing and Lessons on Shipping Early
10:08 – Culture of Constraints & Creative Problem-Solving
10:50 – Recognizing Product-Market Pull
13:32 – Why Design is the Differentiator in the AI Era
16:34 – Figma’s AI Product Launches & Expanding Beyond Design
18:56 – The Blurring of Design, Development, and Product
21:00 – The “MS-DOS Era” of AI Interfaces & Future Surfaces
23:26 – The Role of Design in AI Research & the Future of Designers
27:36 – Audience Q&A: AI Tools, Open Source, Principles, and Advice

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